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- <body>
- <pre>
- <h1>Build Log</h1>
- <h3>
- --------------------Configuration: game - Win32 Debug--------------------
- </h3>
- <h3>Command Lines</h3>
- Creating temporary file "D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAE.tmp" with contents
- [
- /nologo /G5 /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "BUILDING_REF_GL" /D "DEBUG" /FR".\Debug/" /Fp".\Debug/game.pch" /YX /Fo".\Debug/" /Fd".\Debug/" /FD /c
- "D:\Program Files\Quake III Arena\relayctf\game\g_misc.c"
- ]
- Creating command line "cl.exe @D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAE.tmp"
- Creating temporary file "D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAF.tmp" with contents
- [
- kernel32.lib user32.lib winmm.lib /nologo /base:"0x20000000" /subsystem:windows /dll /incremental:yes /pdb:".\Debug/qagamex86.pdb" /map:".\Debug/qagamex86.map" /debug /machine:I386 /def:".\game.def" /out:"..\Debug/qagamex86.dll" /implib:".\Debug/qagamex86.lib"
- ".\Debug\ai_chat.obj"
- ".\Debug\ai_cmd.obj"
- ".\Debug\ai_dmnet.obj"
- ".\Debug\ai_dmq3.obj"
- ".\Debug\ai_main.obj"
- ".\Debug\ai_team.obj"
- ".\Debug\bg_lib.obj"
- ".\Debug\bg_misc.obj"
- ".\Debug\bg_pmove.obj"
- ".\Debug\bg_slidemove.obj"
- ".\Debug\g_active.obj"
- ".\Debug\g_arenas.obj"
- ".\Debug\g_bot.obj"
- ".\Debug\g_client.obj"
- ".\Debug\g_cmds.obj"
- ".\Debug\g_combat.obj"
- ".\Debug\g_items.obj"
- ".\Debug\g_main.obj"
- ".\Debug\g_mem.obj"
- ".\Debug\g_misc.obj"
- ".\Debug\g_missile.obj"
- ".\Debug\g_mover.obj"
- ".\Debug\g_session.obj"
- ".\Debug\g_spawn.obj"
- ".\Debug\g_svcmds.obj"
- ".\Debug\g_syscalls.obj"
- ".\Debug\g_target.obj"
- ".\Debug\g_team.obj"
- ".\Debug\g_trigger.obj"
- ".\Debug\g_utils.obj"
- ".\Debug\g_weapon.obj"
- ".\Debug\q_math.obj"
- ".\Debug\q_shared.obj"
- ]
- Creating command line "link.exe @D:\DOCUME~1\ADMINI~1\LOCALS~1\Temp\RSPAF.tmp"
- <h3>Output Window</h3>
- Compiling...
- g_misc.c
- Linking...
-
-
-
- <h3>Results</h3>
- qagamex86.dll - 0 error(s), 0 warning(s)
- </pre>
- </body>
- </html>
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